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  #11  
Old 03-06-2008, 11:23 AM
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Sounds good to me One Buck.
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  #12  
Old 03-06-2008, 12:16 PM
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As long as the Engine Room still has that open energy transfer conduit gap where a crewman can stand in the way just as a power-mad computer amps up the juice and evaporates the redshirt, I'll be happy.

But seriously, again I hope it's reminiscent of TOS without being slavishly so: the schematic panel for monitoring engineering functions shouldn't look like they're watching the NYC subway track system. "Pelham 123, why have you stopped? Scott out."

[let's see who gets THAT reference!]
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  #13  
Old 03-06-2008, 12:22 PM
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Hmh I'd go for the classic split level look, maybe modernize a few details but without changing the style too drastically. They shouldn't forget to add those funny grids that Scotty always used to hold on to whenever the ship buckled. Hah!
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  #14  
Old 03-06-2008, 02:51 PM
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I'd like to see the old design updated a bit with a lot higher production values that were available for TOS.
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  #15  
Old 03-06-2008, 04:53 PM
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I would too
Chances are though that they'll break the mold.
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  #16  
Old 03-07-2008, 04:09 AM
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I vote for more things you can grab and whack a bad guy with like TOS's engine room allways had!!
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  #17  
Old 03-07-2008, 12:20 PM
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Keeping with the same basic idea of the TOS and Movies, I would like to see an engine that is worthy of the Enterprise, in a Grand Scale. Maybe a few decks high, and a shot looking all the way down the warp nacelle, and not the forced perspective of TMP.

...and no cheesy neon blinking either
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  #18  
Old 03-07-2008, 01:13 PM
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Ii want to see a longer wider engine room. One that makes you feel like you're in a ship with a huge amount of space but closed in.
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  #19  
Old 03-07-2008, 02:23 PM
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Quote:
Originally Posted by Saquist View Post
Ii want to see a longer wider engine room. One that makes you feel like you're in a ship with a huge amount of space but closed in.
Exactly... something Epic Looking...
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  #20  
Old 03-07-2008, 02:25 PM
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Presumably that will be one advantage of the large budget for this film: bigger sets... and not just for the sake of being bigger, but to actually add depth (literal and figurative) to the ship and its functions. Plus give fans a little more of the things they enjoy, as well.
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