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Old 06-11-2009, 04:13 AM
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Default A Max Speed of WARP 4!!

Something I think a number of us didn't catch the first time was the new ships maximum Speed.

I remember then saying they were traveling at warp 3 to get to Vulcan.
I then remember hereing someone...perhaps Spock or Kirk saying if Scotty can get us to warp four and drop us into Titan's atmosphere.

In other words they were trying to get to Sol System before Nero activated his plasma beam. This would make sense if the ship really was 900 some meters long. Warp technology had not sufficiently progressed to move such large bodies through subspace.

Not very impressive though. You'd think JJ would have gone for Warp 14 or something with his BIgger is better thing he had going in the movie.
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Old 06-11-2009, 04:30 AM
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Perhaps you missed the scene where the Enterprise was damaged in an attack?
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Old 06-11-2009, 04:31 AM
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You forgot that the ship was damaged by Nero, also Warp factor doesn't really matter, raw speed is the key factor.

Consider this: We know Vulcan is 16 light-years from Earth, from what we know in the movie the Enterprise took at most 1/2 hour to get there. That gives an speed of 280,320 times the speed-of-light. This speed only increases as we decrease the time span. Not only is the nuEnterprise larger then most 24'th century ships it's far faster too.
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Old 06-11-2009, 04:34 AM
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The Warp 4 maximum speed is because the port nacelle was damaged in collision with starship debris the arrival at Vulcan (as seen on film) -

Hence the dialogue - 'if Mr Scott can get us to Warp 4....'

It is not the ship's maximum Warp speed, just the best it can do damaged.
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Last edited by kevin : 06-11-2009 at 04:59 AM.
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Old 06-11-2009, 04:56 AM
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Which is pretty good, considering if the NX's Nacele is usually damaged it wont even do warp one.
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Old 06-11-2009, 04:59 AM
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Vulcan is quite far from Earth (over 16 light years according to Memory Alpha). We don't know if they're using the TOS or TNG warp scale (the latter I hope because it's easier to equate to Wap 9.999 being the max). I think that Warp 6 is the safe maximum cruising speed for the TOS Enterprise but Warp 9.9 could be reached for short periods. (http://www.star-fleet.com/ed/warp-chart.html)

Vulcan is 16 light years from Earth so at Warp 3 (TOS) it would take 216 days. At Warp 3 (TNG) it would take just under 150 days to get there. Warp 4 isn't much better at 91 days (TOS) and 57 days (TNG). Warp 6 is the usual safe emergency cruising speed which would take 27 days (TOS) and 15 days (TNG) respectively. Even at Warp 9.9 it would take 6 days (TOS) and 2 days (TNG) respectively.

TOS Enterprise max speed was 9.7 I think but Warp 9.99 would take 6 day (TOS) while Warp 9.99 (TNG) would take 17 hours.

I hadn't realised what a boo boo they made in this regard. It makes the wierdly extended transporter range later in the film all the more irritating. Are we supposed to believe that the events on the Kelvin allowed warp drives and transporters to progress beyond TNG limits, because that seems like a real stretch?

Get the tech right guys! In fairness, I'm not renowned for my maths.

Last edited by Pauln6 : 06-11-2009 at 05:04 AM.
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Old 06-11-2009, 05:02 AM
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Would that be the same tech that permitted the Enterprise D to travel from the Outer Rim of the Federation to Earth in a short space of time in 'Conspiracy'?
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Old 06-11-2009, 05:18 AM
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Quote:
Originally Posted by kevin View Post
Would that be the same tech that permitted the Enterprise D to travel from the Outer Rim of the Federation to Earth in a short space of time in 'Conspiracy'?
You know it might be! And the same tech that allowed the Enterprise to travel to 'the centre of the universe' in STV.

They need to give all the writers a computer program with the 'official' maps on (i.e. allocating ST star systems to real world star systems). Then the writers can plot courses like navigators and the program will tell them how long it would take It could have spared us the plot to STV!
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Old 06-11-2009, 05:21 AM
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Quote:
Originally Posted by Pauln6 View Post
They need to give all the writers a computer program with the 'official' maps on (i.e. allocating ST star systems to real world star systems). Then the writers can plot courses like navigators and the program will tell them how long it would take It could have spared us the plot to STV!
And I bet they would still ignore it when they needed to get someplace faster!!
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Old 06-11-2009, 05:56 AM
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Quote:
Originally Posted by NCC-73515 View Post
Perhaps you missed the scene where the Enterprise was damaged in an attack?
That damage was to the port side neck...
It also doesn't explain the Fleet's slow speed to respond to vulcan...Warp 3. Knowing the Planet was under attack...

Quote:
Originally Posted by kevin View Post
The Warp 4 maximum speed is because the port nacelle was damaged in collision with starship debris the arrival at Vulcan (as seen on film) -

Hence the dialogue - 'if Mr Scott can get us to Warp 4....'

It is not the ship's maximum Warp speed, just the best it can do damaged.
The damage to the nacelle was external...We only see platting sheered off. There was no report of damage at the time.
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