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View Poll Results: Which nacelle design do you like better? (see recent post)
Original 11 64.71%
New 6 35.29%
Voters: 17. You may not vote on this poll

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  #1  
Old 05-30-2009, 09:23 AM
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Default FarShot's JJPrise Refit

Here is the sketch, and here is the model.
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  #2  
Old 05-30-2009, 10:36 AM
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I'd love to take lesson's from you Farshot.
What program are you using?
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  #3  
Old 05-30-2009, 10:38 AM
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Quote:
Originally Posted by Saquist View Post
I'd love to take lesson's from you Farshot.
What program are you using?
I'm not too sure you would want to take lessons... There are mesh errors out the wazoo, I'll probably have to make a v2.

I'm using 3ds Max, courtesy of my brother who is majoring in engineering.
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Old 05-30-2009, 01:03 PM
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Are you sure you're just 16 years old?

Those are great.
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  #5  
Old 05-30-2009, 02:50 PM
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17 in September.
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  #6  
Old 05-30-2009, 03:12 PM
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Looks like its coming along nicely. The CAD program I use quite alot is ProEngineer, I might try and do some ships at some point.
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  #7  
Old 05-30-2009, 08:50 PM
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I said it before, but I have to say it again.

I'm insanely jealous.
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  #8  
Old 05-31-2009, 10:37 AM
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Ooh! Nice refit! I like it quite a bit!

(Oh, and you're a month older than me!)
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  #9  
Old 05-31-2009, 11:54 AM
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Quote:
Originally Posted by R23 View Post
Looks like its coming along nicely. The CAD program I use quite alot is ProEngineer, I might try and do some ships at some point.
Pro E...I know it.
I was told to leave it alone and go after Solid Works

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Originally Posted by FarShot View Post
I'm not too sure you would want to take lessons... There are mesh errors out the wazoo, I'll probably have to make a v2.

I'm using 3ds Max, courtesy of my brother who is majoring in engineering.
We all have to learn somewhere.
I'm an moderate in Auto CAD 3D I would like to learn 3D Max... I have Max. I would be in your debt for a few lessons on how you did this.
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Old 05-31-2009, 12:00 PM
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Quote:
Originally Posted by FarShot View Post
I'm not too sure you would want to take lessons... There are mesh errors out the wazoo, I'll probably have to make a v2.

I'm using 3ds Max, courtesy of my brother who is majoring in engineering.
Try to keep the mesh as quads. It's much easier to work with if you avoid triangles or NGons. Work with as simple a mesh as you can and use Subds (I think Max uses NURMS, I use Maya myself so struggling to think back to last time I saw Max). There's no need to start again, you can retopolgise as you go. Good luck with it.
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