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Old 05-23-2009, 06:44 PM
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Cannibal Cannibal is offline
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Default Anyone going to play Star Trek online?

My friend and I are building a fleet if anyone's interested in joining.
I've never actually played an MMO before, but my friend is big time into World of Warcraft. With his MMO experience and the love that we both have for Star Trek, it should prove to be a good time.
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Old 05-23-2009, 07:37 PM
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martok2112 martok2112 is offline
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I'm seriously thinking about it.

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Old 05-23-2009, 07:45 PM
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TMRiddle1912 TMRiddle1912 is offline
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I'm thinking about it as well, but I really hope there's no subscription fee or whatever you call it.
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Old 05-23-2009, 09:30 PM
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MonsieurHood MonsieurHood is offline
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Without the benefit of high speed internet? Not gonna happen.
"One of the many, the proud, the friends of Zardoz".
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Old 05-23-2009, 11:29 PM
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buffs79 buffs79 is offline
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I will depending on the subscription fee
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Old 05-24-2009, 06:08 PM
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Captain Brown Captain Brown is offline
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Originally Posted by TMRiddle1912 View Post
I'm thinking about it as well, but I really hope there's no subscription fee or whatever you call it.
It will definitely have a fee. Probably $15 to $20 a month. All major MMOs have one.
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Old 06-18-2009, 10:44 AM
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MrQ1701 MrQ1701 is offline
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I'm pretty sure about there being a subscription fee for Star Trek:Online. I don't play computer games, but I know a few guys that do. They tell me the actual box sale of the game usually does NOT make enough money to pay for the constant attention needed in order to resolve issues in the game. Apparently there are unforeseen problems and as the game is played there will be a need for maintenance. The subscription fee is intended to cover that cost. I think $15 a month would be a rather high fee and would cross into the "for profit" area, NOT just needed to keep the site and game running. I wouldn't mind a $5/month fee. That would be reasonable.
To secure the peace is to prepare for war. -Metallica
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Old 06-18-2009, 11:24 AM
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Akula2ssn Akula2ssn is offline
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Yeah, $15-20 per month is pretty common for the major MMO games. You can just take a look at games like World of Warcraft and the maintenance that's done to keep that going. Every Tuesday is the weekly scheduled maintenance for all servers running from usually 5-11 in the morning. Then there's the constant patching of the game both to fix problems as well as adding new content.

Usually when some major big patch arrives you can get unforseen problems that will have the servers down for an additional 12 hours in some cases while they scramble to fix the problem. The major content patches are usually the big problem because you can get entirely new areas of the game universe added. In the case of the latest expansion of World of Warcraft, I think the game area where the last boss can be found is still under developement though the expansion has been out at stores since last October. I have no idea how many more patches until the last boss will finally be added to the game. They already opened an area a few months ago.

So it's not just the maintenance of the site and the game functions but also the continued development and implementation of additional content to be added later. Even the game mechanics change over time to varying degrees. They're not like regular games where what you get in the box is the final version of the game minus a patch or two. Some of the major MMO games are constantly under development even after they go live.

So yeah, don't consider playing one without expecting to pay through the nose. Especially if you want the game to continue to be running for a while.

If the company is smart, then they will keep your game profile just like with World of Warcraft even if you no longer actively subscribe. So you might pay for one month. Then take a break then when you want to play again, you pay for another month or so and pick up where you left off.

"Don't confuse facts with reality."
-Robert D. Ballard

Last edited by Akula2ssn : 06-18-2009 at 11:45 AM.
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Old 06-18-2009, 01:17 PM
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Diron Hod Diron Hod is offline
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If the price low enough.
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