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  #41  
Old 01-15-2009, 10:39 AM
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Maybe in the TOS universe he never learned to drive a car, but because it's an alternate, circumstances changed and he did learn to drive a car.
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  #42  
Old 01-15-2009, 10:41 AM
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Maybe in the TOS universe he never learned to drive a car, but because it's an alternate, circumstances changed and he did learn to drive a car.
Nice observation, pity it's not entirely relevant.
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  #43  
Old 01-15-2009, 11:25 AM
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Hold on. I thought impulse engines operated at a quarter of lightspeed maximum, yes? (or thereabouts) Correction: about half lightspeed apparently!
Rick Sternbach, one of the primary starship designers and technobabble inventors for TNG, DS9, & VOY, did surmise that full impulse was one-quarter lightspeed (0.25c). It's not that ships can't go faster than that at impulse, but beyond that velocity time dilation takes place and shipboard clocks begin to go wildly out of sync with the mission clocks at Starfleet HQ. So to keep timetables straight, Sternbach established 0.25c as full impulse, and even that is something of a scientific cheat.
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How long would it take to get out of the Solar system by following the plane of the Solar system!?
If we go by Sternbach's warp speed chart (more commonly known as the TNG warp scale):
At full impulse (0.25c), it would take around two days (44 hours, to be more precise) to clear the entire Sol System. At warp one, it would take 11 hours...

It would take less than six seconds for a ship to travel from the Earth to the Moon at full impulse...
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  #44  
Old 01-15-2009, 11:29 AM
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So.... much ado about nothing then?

Glad the thread used two exclamation points over no big deal.
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  #45  
Old 01-15-2009, 11:29 AM
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I remember Sulu saying something about 0.5 c at full impulse in TMP...
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  #46  
Old 01-15-2009, 11:36 AM
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I remember Sulu saying something about 0.5 c at full impulse in TMP...
Warp 0.5--faster than impulse power, but not yet warp one. After nearly being destroyed during the initial jump from impulse to warp, the newly refitted Enterprise was being more careful on the second attempt...
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  #47  
Old 01-15-2009, 11:58 AM
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"Impulse power, Mr. Sulu - Ahead Warp .5" *impulse engines light up*
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  #48  
Old 01-15-2009, 02:43 PM
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Quote:
Originally Posted by Commodore View Post
Rick Sternbach, one of the primary starship designers and technobabble inventors for TNG, DS9, & VOY, did surmise that full impulse was one-quarter lightspeed (0.25c). It's not that ships can't go faster than that at impulse, but beyond that velocity time dilation takes place and shipboard clocks begin to go wildly out of sync with the mission clocks at Starfleet HQ. So to keep timetables straight, Sternbach established 0.25c as full impulse, and even that is something of a scientific cheat.

If we go by Sternbach's warp speed chart (more commonly known as the TNG warp scale):
At full impulse (0.25c), it would take around two days (44 hours, to be more precise) to clear the entire Sol System. At warp one, it would take 11 hours...

It would take less than six seconds for a ship to travel from the Earth to the Moon at full impulse...
Okay. My original calculation said 500 days, can you tell me where I went wrong?
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  #49  
Old 01-15-2009, 10:24 PM
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Nice observation, pity it's not entirely relevant.
Oops! Thanks for the catch, I did not realise I had posted on the wrong thread!! Yes, this would have nothing to do with ships engines!
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  #50  
Old 01-16-2009, 04:18 AM
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You could clear the solar system an awful lot faster by aiming the ship perpendicular to the orbital plane Only a few bits of stray asteroidal detritus to deal with that way...
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