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  #121  
Old 04-17-2009, 09:55 PM
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Okay. I'm going to consider those but this image above is not quite what I'm looking for. What about a colored silohette in stead of an out line that would allow us to see through to the secondary hull internal details. Of course the internal mechanics of the engine couldn't be over laid on top of that.

I'll do three different ones ...maybe I'll get more ideas.
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  #122  
Old 04-20-2009, 06:27 AM
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Quote:
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The Yellow Boxes are Primary Centers
Deck One is obviously the Main Bridge.
I haven't made the secondary engineering which will be on deck two, aft of the Main Bridge.

Deck Four: Section D is the Battle Bridge.
Deck Four & Five: Section F is Main Engineering.
Deck Six: Section D is Main Sick Bay.

Notable Areas of Importance:
At the very Bottom of the Engineering section is a forward and aft Firing Torpedo Pod
The Ends of the Warp Nacelle houses 2 of Seven Sets of IMPULSE FUSSION REACTORS. The reactors in the Nacelle Drive the ship and Power the Four Transwarp Coils in front of them and are fueled by Four (appearing as two) Blue Hyrdrogen Fuel Tanks just infront of the Transwarp coils which also serve to cool the Nacelle Space with the Aid of the Intercoolers.

Cargo bays are behind the warp core.

Enigma
569.9996 Meters Long. Exactly.
61.0220 Meters Tall.
Width: 240m

There are 3 computer cores.
The ship is capable of a Max Cruise Velocity of Warp 9.991 and a Sprint Velocity of Warp 9.994.

At Max Cruise Velocity the Engima would reach DS9 (60Ly) from Earth in 20.5 Hours.
I think the problem with the nacelle has just resolved themself.
I was thinking something was wrong with the plan view for a while. I discovered ut was too low. It should have been at least as high as the top of the bridge. Now much more of the engine is visible, only the forward tip is eclipsed.

I'm satisfied.
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  #123  
Old 04-23-2009, 11:39 PM
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have you made new schematics
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  #124  
Old 04-24-2009, 11:31 AM
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There are 41 of them so far, and two more unfinished. Right now I'm working on another game to add to my LCARS software package, as if it didn't have enough games already.

Here's what it looks like:
http://lcars24.com/schem-GO.html

The two galleries of schematics are here, and a lot of the Starfleet stuff has been fixed up where needed.

http://lcars24.com/starfleet.html
http://lcars24.com/nasagal.html
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  #125  
Old 04-25-2009, 04:20 PM
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This is a Plan view of the Starship Enigma. I think I'll add this into the MSD Section through.



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  #126  
Old 04-29-2009, 01:27 AM
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I take it your AutoCad software doesn't do antialiasing. I would make a big difference. Even though, I'm warming up to the Enigma after seeing that image.
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  #127  
Old 04-29-2009, 03:13 AM
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Thats a side elevation view.
Plan view is from the top
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  #128  
Old 04-29-2009, 09:21 AM
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Quote:
Originally Posted by 1701D View Post
Thats a side elevation view.
Plan view is from the top
Yeah, it's an AutoCAD thing/me thing there I've got to correct later.

Quote:
Originally Posted by LCARS 24 View Post
I take it your AutoCad software doesn't do antialiasing. I would make a big difference. Even though, I'm warming up to the Enigma after seeing that image.
I'm not really sure what that is.
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  #129  
Old 04-30-2009, 07:33 AM
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Here's an 8x blowup of a little section of the Work Bee image. You can see color fades that smooth out the otherwise jagged lines. These were generated by my LCARS system, but drawing programs like Adobe Illustrator, which is what most people use to draw MSDs, smooth out the lines the same way.


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  #130  
Old 04-30-2009, 11:33 AM
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Fascinating.
No. AutoCad does not have this.
It may have an equalivent...I'll look it up.
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