Originally Posted by Saquist
Originally Posted by Commodore
The funny thing about the TNG warp scale is the formula past warp 9 is different than that for warp factor 1-9. Although it resembles an asymptotic graph, the real reason for this was to give a "fudge factor" for maximum warp that would depend more on dramatic necessity than actual warp coil efficiency.
I think it was once clocked that the Enterprise went 1500 times faster than it should have in one episode. It kind of gives more credence to the idea of that warp factors depend on local stellar conditions and that maximum warp can vary widely from one sector to another.
Either that or Earth sits very close to a Federation border and that most of TNG transpired in relatively small sphere of space only a few hundred light-years in diameter, which actually might be possible...
hmmm. 1500 times....that sounds like Star Trek V.
I just assume it didn't happen.
The Cochrane Constant is what I believe you're speaking of.
There is what the author of Star Trek Star Charts areas like going up hill or down hill in space that can hinder or enhance your speed.
I know about the Cochrane Equation. It's a slightly different kind of animal, but it's very close though. The Cochrane Equation deals with the relationship between subspace and warp field stability. When the two don't match--or isn't constant as Commander Tucker alleged in the ENT episode "Anomaly"--warp drive is impossible. It's necessary just for engaging warp drive to begin with.
What Geoffrey Mandel proposed in his Star Trek: Star Charts
book was the existence of "subspace shortcuts" (or warp highways, if you will) in which travel times to distant points can be substantially reduced by exponentially increasing the value of each warp factor in a particular zone of high subspace density
. Mandel also suggested that the Vulcan Star Charts alluded to numerous times in ENT, contained the location of some of these shortcuts, and that it was how NX-01 Enterprise
was able to journey between Earth and Qo'noS in only 4 days. Conversely, the lack of information about the location of subspace shortcuts in the Delta Quadrant pretty much screwed Voyager